Story Forge
large language models enhance storytelling

Matthew Nazarian

 
 

Project Description

StoryForge is a digital platform that transforms books into interactive text-adventure games using local large language models (LLMs). This iteration adapts Mutiny Aboard the HMS Bounty, a historical account of a late 18th-century revolt aboard a British merchant vessel, allowing players to engage with the story dynamically.

At its core, StoryForge uses a "Story Card" system – a structured summary that guides the model, ensuring character actions and plot progression remain aligned with the original narrative. Players can make different choices, and the model adapts accordingly, balancing structure with flexibility.

By combining traditional storytelling with AI-driven interactivity, This research hopes to offer a new way to experience existing narratives, and offers insight into how large language models can be used to enhance engagement, personalization, and interactivity in digital storytelling.

BIO

Matthew is an interdisciplinary designer and maker with a practice that spans digital and physical fabrication, game design, physical computing, and generative AI.

He is currently studying Digital Futures at OCAD University, where his research focuses on the creative applications of generative AI.

Matthew is passionate about science, music, technology, design, and the process of learning and creating.

He is also currently locked in an ongoing battle with AI over whether or not it understands foreshadowing.